Beginning 3D Game Development with Unity: All-in-one, multi-platform game development

★★★★★ 4.2 135 reviews

US$27.90
Price when purchased online
Free shipping Free 30-day returns

Sold and shipped by www.melaniemesser-nutrition.com
We aim to show you accurate product information. Manufacturers, suppliers and others provide what you see here.
US$27.90
Price when purchased online
Free shipping Free 30-day returns

How do you want your item?
You get 30 days free! Choose a plan at checkout.
Shipping
Arrives Jul 14
Free
Pickup
Check nearby
Delivery
Not available

Sold and shipped by www.melaniemesser-nutrition.com
Free 30-day returns Details

Product details

Management number 233436526 Release Date 2026/06/27 List Price US$27.90 Model Number 233436526
Category

Beginning 3D Game Development with Unity is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D tools such as 3ds Max, Maya, or Cinema 4D, or you may come from 2D tools such as Photoshop and Illustrator. On the other hand, you may just want to familiarize yourself with programming games and the latest ideas in game production. This book introduces key game production concepts in an artist-friendly way, and rapidly teaches the basic scripting skills you'll need with Unity. It goes on to show how you, as an independent game artist, can create casual interactive adventure games in the style of Telltale's Tales of Monkey Island, while also giving you a firm foundation in game logic and design. The first part of the book explains the logic involved in game interaction, and soon has you creating game assets through simple examples that you can build upon and gradually expand. In the second part, you'll build the foundations of a point-and-click style first-person adventure game—including reusable state management scripts, load/save functionality, a robust inventory system, and a bonus feature: a dynamically configured maze and mini-map. With the help of the provided 2D and 3D content, you'll learn to evaluate and deal with challenges in bite-sized pieces as the project progresses, gaining valuable problem-solving skills in interactive design. By the end of the book, you will be able to actively use the Unity 3D game engine, having learned the necessary workflows to utilize your own assets. You will also have an assortment of reusable scripts and art assets with which to build future games. Read more

ASIN B005PZ0A32
XRay Not Enabled
ISBN10 9781430234234
ISBN13 978-1430234234
Edition 1st ed.
Language English
File size 26.6 MB
Page Flip Enabled
Publisher Apress
Word Wise Not Enabled
Print length 985 pages
Accessibility Learn more
Screen Reader Supported
Publication date August 18, 2011
Enhanced typesetting Enabled

Correction of product information

If you notice any omissions or errors in the product information on this page, please use the correction request form below.

Correction Request Form

Customer ratings & reviews

4.2 out of 5
★★★★★
135 ratings | 55 reviews
How item rating is calculated
View all reviews
5 stars
78% (105)
4 stars
6% (8)
3 stars
3% (4)
2 stars
2% (3)
1 star
11% (15)
Sort by

There are currently no written reviews for this product.